using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace TriUan.TriUanGame.GameComponents.Polygon.Implements
{
    public class TUPieceInfo : ITUPieceInfo
    {
        public float Rotation { get; set; }
        public float  Scale { get; set; }
        public Vector2 Position { get; set; }


        public TUPieceInfo(float ro, float scale, Vector2 position)
        {
            Rotation = ro;
            Scale = scale;
            Position = position;
        }
    }
}
